Archive for the ‘iPhone’ Category

iPhone-Simulator Cropper

Saturday, July 25th, 2009

If you’re doing a lot of iPhone work then Oliver Fürniß’s Simulator Cropper can be a major time-saver.

But not as much of a time-saver as completely ignoring Apple’s style guidelines.  Which is always so tempting.

Kanji Fuda relased in the App Store!

Friday, July 10th, 2009

Freaking finally.  It must have been the nice note I sent the reviewers on the Fourth of July.

See the Kanji Fuda site for details.

Kanji Fuda

Friday, June 26th, 2009

Well, what was supposed to be a quick weekend project back in March is finally on it’s way to the iPhone App Store; and for the second time no less.

“Kanji Fuda” is a simple Japanese kanji learning game reminiscent of ComCul’s excellent Kanji for Fun. Between work and baby management, I’ve been cobbling it together in fits and starts over the last couple of months. Even have the fancy shmancy website that seems to be prerequisite for releasing any kind of mobile app.

Now that the basic version is done and “released” — assuming that I am able to get it by the App Store gate keepers — I’m working on an advanced version specifically to help study for the year-end Japanese Language Proficiency Test (JLPT). I’ve always wanted to go after Level One, but given how little I actually use my Japanese these days, it’s going to be a stretch… hence Kanji Fuda.

Where did my older “Active SDK” settings go??

Wednesday, May 20th, 2009

Apparently Apple really really wants us to be building for only OS3. Xcode in the iPhone 3.0 beta 5 SDK goes to the trouble of actually hiding older Active SDK settings as soon as you do a build for 3.0.

To get the older settings back, hold down the Option key while choosing Project -> Set Active SDK. The original list magically reappears.

__MyCompanyName__

Wednesday, May 20th, 2009

How to change it: Xcode and MyCompanyName

It’s the little things, you know?